

Get your ears wrapped around VG247’s Best Games Ever Podcast. Is this a hint at where our latet story could be set? The closest recent touchstone is IO Interactive’s excellent Hitman reboot series, obviously – and that studio now finds itself working on Bond – so it seems Joanna and James’ futures remain intertwined. More important to me is that this Perfect Dark reboot isn’t just some Tomb Raider-esque aggregation of currently popular trends, but that it examines the structure of the original game (in particular its open-ended but mangeably-sized, multi-objective missions) and finds a way to successfully adapt that into modern game design. This isn’t the be-all, end-all, obviously. At the time, I imagine this was the point – Rare likely wanted to both evoke and differentiate their new hero from Bond and their work on GoldenEye – and the full-fat sci-fi setting and extra-terrestrial shenanigans allowed it to do just that. It uses the spy and espionage stuff as a springboard into a wider, madder story – and in doing so elevates itself beyond being just a Bond clone with a different lead. Chicago remains my favorite, defined by a highly exploitable level design, a thick rain-soaked atmosphere with unforgettable music, and Jo skulking around in a Deckard cosplay trench coat.īut nevertheless all of this is only part of a wider game, and I genuinely attribute much of what makes Perfect Dark a great game – and a better game than GoldenEye, don’t bother commenting otherwise – is its breadth. The opening trio of DataDyne HQ missions are excellent, as is protecting your boss Carrington in an assault on his private villa. I also think that the traditional espionage-driven missions are the best in the game. Nothing is held back.ĭon’t get me wrong – the spy stuff is a huge part of Perfect Dark. Soon, Perfect Dark feels as much Halo as it does GoldenEye, with Agent Dark finding herself on hostile alien spaceships, ultimately launching an assault on the hostile alien homeworld. From the visits to Area 51, where you rescue a wise-cracking ‘grey’-style alien called Elvis – who later goes on to wear a stars and stripes waistcoat. Your mission is to rescue a mysterious Doctor in the clutches of an evil corporation – though when you discover the doctor, he’s not a person at all, but rather a sophisticated AI encased in a sort of flying laptop. The game’s opening cutscene takes place on a futuristic flying transport zipping through a neon-lit futuristic city straight out of Blade Runner. It’s not just Bond or Bourne, and that’s even true from the very start. I’m talking, of course, about Perfect Dark being a little bit weird.

But that’s both literally and figuratively only part of the story, and any reboot of the franchise needs to embrace all of the original to channel what made it so beloved. Or, to put it another way – Perfect Dark is a spy game, and it is ostensibly about a female James Bond. I think everything that Booty says is accurate… but it’s only accurate for around half of the original Perfect Dark. The game is anticipated to introduce for Xbox gaming consoles as well as computer yet there isn’t a launch home window right now.Are we going to go all ‘immersive sim’ with this, really? The Perfect Dark remake was revealed back in 2020 as well as will certainly be created by Microsoft’s workshop The Initiative. “That’s always a cool meme people wanna lean into – again, we gotta make sure that comes forward in the right way, so I’m just gonna stick to ‘very carefully’.” “What I think is super cool about Perfect Dark, what’s super cool about Joanna Dark is the super agent fantasy, the spy, the sort of Bourne Identity, James Bond kind of thing there,” Booty proceeded. He likewise describles the game as a cross in between a Bourne Identity as well as James Bond. Matt Booty defines restarting Perfect Dark for the modern as “Very Carefully”. To this, he stated, “very carefully,” taking place to include, “those things they don’t always age well…”īooty doesn’t clarify this declaration, yet incidentally the concern is asked as well as addressed he might be describing the layout options of Joanna Dark when the game initially introduced in 2000. During a Pax West 2022 meeting, which was shared on Twitter (September 2), Booty was asked just how one restarts Joanna Dark – the lead character of Perfect Dark – in the modern-day age.
